<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/">
  <channel>
    <title>Pizza Legacy Blog</title>
    <link>https://pizzalegacy.nl/blog/</link>
    <atom:link href="https://pizzalegacy.nl/feed.xml" rel="self" type="application/rss+xml"/>
    <description>Development notes from Pizza Legacy, an open-source reimplementation of Pizza Tycoon (1994).</description>
    <language>en</language>
    <lastBuildDate>Sun, 04 Oct 2026 00:00:00 +0000</lastBuildDate>
    <item>
      <title>Bug hunt: Pizza Tycoon&apos;s missing pizza boxes</title>
      <link>https://pizzalegacy.nl/blog/the-mystery-of-the-empty-box.html</link>
      <guid isPermaLink="true">https://pizzalegacy.nl/blog/the-mystery-of-the-empty-box.html</guid>
      <pubDate>Sun, 04 Oct 2026 00:00:00 +0000</pubDate>
      <dc:creator>cowomaly</dc:creator>
      <description>One of the four boxes on the Pizza Tycoon Production screen was always empty. With help from Bochs I found a one-instruction bug, and changing two bytes in the original shows us the screen as intended.</description>
    </item>
    <item>
      <title>Bug hunt: Why you only need Paris to beat Pizza Tycoon (1994)</title>
      <link>https://pizzalegacy.nl/blog/bug-hunt-why-you-only-need-paris-to-beat-pizza-tycoon.html</link>
      <guid isPermaLink="true">https://pizzalegacy.nl/blog/bug-hunt-why-you-only-need-paris-to-beat-pizza-tycoon.html</guid>
      <pubDate>Tue, 02 Jun 2026 00:00:00 +0000</pubDate>
      <dc:creator>cowomaly</dc:creator>
      <description>I reverse-engineered the Pizza Tycoon win condition from the original executable, and found a bug. Or a marketing ploy?</description>
    </item>
    <item>
      <title>Announcing Pizza Legacy v0.1.0</title>
      <link>https://pizzalegacy.nl/blog/v010-release.html</link>
      <guid isPermaLink="true">https://pizzalegacy.nl/blog/v010-release.html</guid>
      <pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
      <dc:creator>cowomaly</dc:creator>
      <description>The second release of Pizza Legacy: staff incidents, mayor award ceremonies, mafia missions, pizza competitions, insurance, bank transfers, and more. Free mode is now playable.</description>
    </item>
    <item>
      <title>How Pizza Tycoon simulated traffic on a 25 MHz CPU</title>
      <link>https://pizzalegacy.nl/blog/traffic-system.html</link>
      <guid isPermaLink="true">https://pizzalegacy.nl/blog/traffic-system.html</guid>
      <pubDate>Wed, 01 Apr 2026 00:00:00 +0000</pubDate>
      <dc:creator>cowomaly</dc:creator>
      <description>Reverse engineering the traffic system from Pizza Tycoon (1994): how the original devs drove dozens of cars through a city with almost no CPU budget.</description>
    </item>
    <item>
      <title>Announcing Pizza Legacy v0.0.1</title>
      <link>https://pizzalegacy.nl/blog/first-release.html</link>
      <guid isPermaLink="true">https://pizzalegacy.nl/blog/first-release.html</guid>
      <pubDate>Sun, 01 Mar 2026 00:00:00 +0000</pubDate>
      <dc:creator>cowomaly</dc:creator>
      <description>The first public release of an open-source reimplementation of Pizza Tycoon (1994) — a quick view of how this started, where the project is now and what is next.</description>
    </item>
  </channel>
</rss>
